Build Test Engineer |
Polyarc is seeking a candidate with a passion and expertise in validating and testing game systems. From authoring automated testing and reporting tools to improving build management and QA tools, helping ensure a quality gameplay experience for the player will be at the forefront of every decision you make. As a developer at Polyarc you will also be expected to contribute positively to our core values of collaboration, mentorship, initiative, and creative expression.
Create automation tools used to measure and report performance of multiple VR titles.
One-off analysis with CPU and GPU profiling tools on PC and consoles.
Help identify bottlenecks in Unreal Engine Blueprints and C++ code.
Implement editor and standalone tools that help warn content creators of broken or inefficient content.
Support studio-wide development tools such as source control, build systems, and bug tracking solutions.
Contribute to a healthy, collaborative culture by seeking out, providing, and applying feedback.
3-5 years of professional engineering experience, having shipped at least one product.
Experience writing automation tools that interface with Python, C++ or C#.
Experience taking features from concept to delivery to maintenance.
Experience with simple database administration.
Experience with AWS and Linux.
Experience in Unreal Engine 4 automation tools.
To apply, please submit your resume plus any additional materials you deem relevant to your candidacy (portfolio, cover letter, etc.) to email@example.com.