Welcome to an alliance for the ages! After opening the book of Moss in the mystical library, players are transported into the world as their own character and key ally to Quill. Their abilities are complementary to Quill’s.
Quill’s mentor and caretaker. Living together for as long as she can recall in their quiet forest settlement, Argus trained her in many useful skills including the art of the sword. But what knowledge of the past has he kept close to protect her?
Suddenly, a shrieking blaze broke through the trees. It was an evil not of nature. Quill reached for her sword—its greatest adversary to date the hollowed remains of an old wasp nest—and prepared for battle.
It all begins in the library, filled with the legends of Moss, both old and new. The whispering, gilded book on the table is your window into the world. Sit by the candlelight, reach into its pages, and help write the story of a hero in the making…
Unsurprisingly, Quill lost track of time. Endless in their wonder were the caves and springs and creatures surrounding her forest settlement. How could one not lose track of time?! That defense, of course, rarely worked on Uncle Argus. He had only one rule: be home by dusk. No exceptions. But what undiscovered treasure might she find if she went just a little farther…?